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Here is a selection of our latest resources:

Learning to Code - with a purpose

The Turing anniversary and the release of ‘The Imitation Game’ film have helped to bring attention to the UKs pivotal role in the development of electronic computers. The success of the Raspberry Pi, last week’s Royal Institution’s Christmas Lectures ‘Sparks Will Fly’ and the increasing public awareness and interest in the Internet of Things (IoT) look like stimulating the same sort of public enthusiasm for home computing which the BBC micro achieved in the 1980s. The key difference is that the raw materials for assembling `intelligent devices’ at home are now staggeringly cheaper, smaller and reliable than their counterparts 30 years ago. Read more...Learning to Code 1 Learning to Code 2 Learning to Code 3 Learning to Code 4

Tinkering with Computer Aided Design

Systems for Computer Aided Design, aka CAD, have a number of possible components. One common component is Geometry. This can include aspects of 2D geometry, such as lines, curves and polygons - also of 3D geometry, such as planes, surfaces and solids. Solids can be transformed e.g. re-dimensioned or re-positioned as well as being manipulated e.g. combined together or having parts removed. Another component is visualisation, where you can zoom in and out, pan around the scene, change the viewpoint etc. – even displayed stereoscopically for viewing with 3D glasses. You can usually change the style of objects such as colour, rendering and lighting. The finished design can then be saved, output to a printer in the form of plan and elevations, or 3D printed. As well as geometric modelling some systems also allow you to model physical aspects of the system such as stresses and strains. Learning to use a professional CAD package can be quite a daunting task. Read more...Tinkering with CAD

Video Case Studies

At the BETT show in January 2004 the Department for Education and Skills (DfES) launched a series of ICT support packs called “Key Stage 3 Embedding ICT @ Secondary” for each of the National Curriculum Subjects. At that time I chaired the Professional Development and IT committees for the Mathematical Association as well as the Curriculum IT Support Mathematics Group for the DfES. We contributed a range of materials for the maths pack as well as scripting five video Case Studies. Read more...Case Studies

Data capture, analysis, modelling and simulation - with an animated twist!

Vernier USB Sensor The TI Calculator-Based Ranger (CBR2), and its updated cousin, Vernier’s Go! Motion, have been around for a long-time but still are not nearly as well-known as they should be. They were originally designed to be used in conjunction with graphical calculators (GCs). Read more...Data Capture


STEM Sports Projects. IET award for free on-line 2-hour course for non-technology specialists: 'The Beauty of Movement' also described in: CCITE Milestones (with links) including award winning work with major companies, schools and many other organisations.

See also  A World Class Technological Education for All.pdf                             Reforming UK Technological Educational In Schools.pdf